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Entry #11
LOOKING FOR GOOD PROGRAMMERS also comic con in 5 days !
Posted by Anigen Jul. 18, 2009 @ 3:01 PM EDTok, so me and some other people are looking for programmers for something really big. ACTIONSCRIPT programmers. if you're interested in checking this thing out, send me, RED.M, or Lenkobiscuit a PM on newgrounds, deviantart... whatever you use. or if you're at comic con and you see me or possibly redm there and you're interested, don't be shy; even though ive been told i have sharp looking teeth i dont bite people only live bears
i'd put more info in here about this MYSTERIOUS project but i kinda dont want to for reasons i will explain to people who apply for this.
also, i'm gonna be at comic-con in san diego this year for all 4 days! hope to see you there unless you're a jerk in which case i hate you i hope you get run over by a bike cab dickface >:O
but yeah. what hotels are you fine fellas staying at im genuinely curious here
edit: the-exp made a pretty good point. i guess i have to give you guys some kind of degree of information as to what this thing is all about:
It's a good-sized fighting game. Me, Lenko and REDM are directing it... It has a pretty decent number of artists which is growing in count still. The project hit a wall not too long ago and we lost a few people but we're picking it back up and building it back to what we wanted it to be. It's a fighting game. Unrelated to the RWD. The aforementioned directors are also artists.
The programmer is likely to get a good amount of creative control... no one is really definitively an "underling", though, everyone's allowed to make suggestions, but the decision making is solely up to the directors. and not to wave sponsorship money in people's faces, but if there is a sponsorship on this game, (which we're definitely going to be looking for), the programmer was thought out to have a pretty large share.
it's imperative that you can program AI as well. way way way imperative.
Updated: 07/18/09 6:02 PM Log in to comment! | Share this!The People Have Spoken
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